Concept Designer working on feature films, top tier games and national print campaigns, as well as commercials and television.
Lightstorm Entertainment, Marvel Studios, Warner Brothers, Legendary Pictures, Digital Domain, Mirada, Legacy Effects, Red Fly Studios, EA, Blur Studio, THQ, Liquid Entertainment, Ayzenberg, Zoic and more.
Worked on concept design with the Visual Development team on many Marvel films including Guardians of the Galaxy Vol 2, Spider-Man :Homecoming , Thor: Ragnarok, Black Panther, Antman and the Wasp, Captain Marvel, Avengers Infinity War and the untitled Avengers 4.
Lead Character Designer at Legacy Effects (formerly Stan Winston Studios), focusing on character design and digital sculpting/modeling. Working closely with some of the top directors, production designers and producers in the film industry. With a focus on real world builds, but working closely with visual effect houses, I have had a hand in everything from giant puppets and make up jobs to completely computer generated characters.
Responsible for character modeling and texturing of all types at the studio. From cartoon animals to super heroes and demonic beings from beyond the stars. Everything from modeling, texturing, shaders, hair and morph targets depending on the project.
Also help in the quality control aspect of all things character related at the studio to make sure the pipeline runs smoothly.
Rocky Balboa (the movie MGM), Marvel Ultimate Alliance(Raven,Activision), Rise of Legends(Microsoft, Big Huge games), Bioshock (2k Games) Halo Wars (Microsoft), Hellgate: London(Flagship Studios), Warhammer(EA, Mythic), Gentlemen's Duel short film(Blur Studio) and many many more.